![]() The playable kingdoms all seem to be led by paragons of honor, compassion, inventiveness, etc. Really the only way I could see a PvP version would be if they released monster factions. Not because it is easier, but because it is the only Personally though, I’d like Radiant to go into the multiplayer RPG dirrction. Finally it provides a narrative illusion about playing with distinct toons rather than nameless automatons. Try playing hard mode with 1 mind 1 body 1 spirit toons and all pessimist trait. It also serves as a choose-your-own-challenge mechanic. ![]() Play with different party mix with stats and traits, that sort of things. As it is, the RPG side is there mostly to add a bit of replay value. I have not touched the RPG side, since it’s a lot less developed in my view. If Radiant introduces 4 new combat classes tomorrow together with lots of combat options, then maybe the head-to-head combat might be viable. The current feature sets might not be where the game will end up or what its creator has envisioned. Combat commands are limited to go, fight, and defend location. There are a total of 4 combat classes vs 10 build/support classes not counting the worker. This leaves collaborative build and combat options being significantly more promising.īetween the two, I would say collaborative build looks more in line with the existing feature set. This means any form of competitive combats are out. Stonehearth geared toward its build side is going to feel a bit contrived if the multiplayer mode focus on multiplayer competitive combats and vice versa.Īt the moment, I would say the build side predominates. Not to mention a major rework of the technical undercarriage. ![]() With the game heavily geared toward one over the other, taking the game into the opposite direction would mean a stronger feeling of multiplayer features being a bolt-on, meaning less fun. The distinction is important from both technical and aesthetic reasons. Is it a sandbox build game/toy with party combat/RPG elements? Is it an RTS/RPG hybrid with a heavy dose of build components? This whole thing is tied up to what is Stonehearth, at least what its creator thinks it should be.
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